🎮️ Henry gets rich, gets bored, gets a smithy makeover

Warhorse gives Henry a whole smithy to burn his cash on - and maybe sets the stage for the next big leap in the Kingdom Come saga.

Good morning!

I just got back from Prague where Warhorse let me shoot crossbows, drink savior schnapps, and pretend I was a medieval landlord - all in the name of journalism, obviously. While I was there, they showed me the new Kingdom Come: Deliverance 2 DLC, which finally gives Henry something to do with his dragon hoard of groschen besides buying the fifteenth identical sword. It’s basically medieval Property Brothers and I am completely here for it.

In this edition, we’ve got:

  • Henry gets rich, gets bored, gets a smithy makeover

  • Spielberg almost made a Call of Duty movie (yes, really)

  • And Borderlands 4 is already crashing harder than a Claptrap dance party

Here’s everything you need to know this week in the world of gaming.

TOP STORY

⚔️ Kingdom Come: Deliverance 2, DLC Fixes Henry’s “Rich Guy” Problem

Warhorse Studios has decided to save Henry from his biggest late-game nemesis: too much money and nothing to spend it on.

The new DLC for Kingdom Come: Deliverance 2 is less about slaying bandits and more about slaying your bank balance. It introduces a whole blacksmith’s yard that you, yes, you, Henry, medieval trust-fund baby, can rebuild from the ground up. Think of it like The Sims: Feudal Edition.

You’ll:

  • Renovate your childhood smithy board by board, blowing thousands of groschen on limestone walls, fancy beds, and new workshops.

  • Unlock a prestige system with guild sidequests, dice games, duels, deliveries, basically medieval chores, but fun if you’re still early in the campaign.

  • Hire NPC specialists like armorers and alchemists to move in, turning your smithy into a one-stop Henry HQ.

  • Dump all your loot into a “Sales Chest” that an old lady sells for you while you go be a hero, goodbye, vendor inventory limits, and goodbye half-hour merchant crawlathons.

And yes, the whole thing is wrapped around repairing an ancient astronomical clock, because why not - clockpunk is in, didn’t you hear?

The DLC isn’t just fluff either. It fixes the economy loop that made endgame Henry richer than the Pope, and adds real gameplay perks to your customizations (beds that boost reputation gain? Sign me up, penitence never looked so comfy). It’s clearly designed for players doing a fresh playthrough, if you’re already endgame, expect some grind.

Meanwhile, I got flown out to Prague for KCD FanFest, where 2,500 diehard fans, devs, and cosplaying peasants celebrated the series with crossbows, sausages, and savior schnapps. Oh, and whispers were heard about the franchise’s future: Henry’s saga might be done, and Warhorse could be eyeing the Hussite Wars or… something completely new. Think Witcher devs post-Witcher 3 levels of swagger. Big “hold my mead, watch this” energy.

Bottom line?

KCD2 was already a masterpiece, and this DLC just makes it sharper, smoother, and way more personal. If you’ve been waiting to dive in, now’s the time, and if you’re already a grizzled vet, maybe roll a new save and treat yourself to the medieval fixer-upper life.

Henry’s back in business, and this time, he’s the boss. 💰⚒️

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Thanks for reading - until next time!

Hugs and kisses,

Buh-bye! đź‘‹

Luke