🎮 MindsEye Launch Day Review

Plus: RE9 details from my private, behind-closed-doors Capcom session

Good morning!

I just got back from Summer Game Fest, where I played some actual bangers, so naturally, the first thing I did was boot up a $60 tech demo pretending to be a video game. Spoiler: it didn’t go great. But hey, at least Resident Evil 9 made up for it by melting my face off (in the best way possible).

In this edition, we’ve got:

  • A brutally honest review of MindsEye on launch day

  • RE9 details from my private, behind-closed-doors Capcom session

  • And some spicy news hits you definitely don’t want to miss

Here’s everything you need to know this week in the world of gaming.

TOP STORY

🎮 MindsEye Launch Day Review

So, I flew back from Summer Game Fest - after playing some bangers - and what’s the first thing I boot up on my shiny PS5 Pro? MindsEye. 

The debut brainchild of Leslie Benzies' Build a Rocket Boy studio. Think GTA meets metaverse, only if the metaverse forgot to load.

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Here’s the vibe:

Gorgeous cutscenes, moody sci-fi vibes, and a storyline that could be cool. But then... you play it.

  • Frame rate? Capped at 30fps, and I say “capped” loosely, this thing dips harder than Dogecoin in 2022.

  • Visuals? Somehow blurry AND jagged at the same time.

  • AI? Enemies just vibe while you blast them. Literal statues.

  • Settings menu? Feels like a mobile game: no performance toggle, no graphics modes, just “Brightness” and vibes.

And yes, they skipped review codes, always a great sign, but hey, they gave early access to influencers. Sponsored ones.

The only positive takes? All watermarked with “#ad”.

It feels like this was supposed to be a user-generated content playground (remember “Everywhere”?!), and someone just stapled a half-game onto it and shipped it for $60.

Some “Highlights”:

  • An electric car that sounds like it’s shifting gears in Fast & Furious.

  • Combat that’s more “what are we doing here?” than “edge-of-your-seat.”

  • Visual bugs so weird they’d make AC Unity blush.

  • AI so lost, I wanted to hand them a map.

And look, it’s not unplayable. It’s just boring. Like Saints Row Reboot levels of boring. And that’s somehow worse than being bad.

Final verdict?

If you’ve got $60 burning a hole in your pocket, you’re better off setting it on fire. At least that’ll run at 60fps.

Check out my full launch day review below 👇

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🎮 I Saw Resident Evil 9 Behind Closed Doors... and It Slaps

I got to check out Resident Evil: Requiem behind closed doors at Summer Game Fest, yes, that RE9, and let me tell you: this thing is gross in the best way.

Capcom let us preview about 15 minutes of gameplay, which they aren’t releasing to the public yet (boo), so you’ll have to rely on my memory and unfiltered opinions.

Don’t worry, they’re sharp.

Here’s the short version:

  • New protagonist: Grace Ashcroft. Kicks things off on a gurney, upside down, breathing like she just finished leg day.

  • Visuals: RE Engine has leveled up. Muscle twitches, realistic breathing, monster goo that moves like it’s alive and upset. Seriously impressive.

  • Gameplay: Feels like Resident Evil 7 again. Tight corridors. Low ammo. Big tension. Fuses. Doors. Creeping dread. You know the drill.

  • The monster? Think Bloodborne meets “squeeze through that doorway like your rent’s due.” It's horrific and amazing.

  • Voice acting? Top-tier. Might be Ashley Johnson. Might not. Either way, chef’s kiss.

  • Sound design: Insanely immersive. Like “my chair shook when she screamed” level. Bring good headphones or make peace with the void.

  • Ray tracing: Actually worth it here. Blood puddles bounce light up onto monsters. It’s gross. It’s beautiful. We love to see it.

Oh, and mic drop moment, you can switch between first- and third-person anytime. Yes, even mid-fusebox panic. That alone should win someone at Capcom a raise.

👉 Wanna hear more juicy details and hear me freak out about lighting physics?

Watch the full reaction video here:
I Saw Resident Evil 9 Behind Closed Doors

You’ll laugh. You’ll scream. You’ll maybe preorder it.

Thanks for reading - until next time!

Hugs and kisses,

Buh-bye! 👋

Luke