šŸŽ®ļø Starfield 2.0 Leaked

Big updates and rumors, including Half-Life 3 (yes, really)

Good morning!

This week in gaming was a lot. I spent most of it dodging fake leaks, tempering expectations, and whispering gentle affirmations to Todd Howard like it’s a wellness routine.

In this edition, we’ve got:

  • šŸš€ The ā€œStarfield 2.0ā€ leak that absolutely is not the second coming

  • šŸŽ® Big updates and rumors, including Half-Life 3 (yes, really)

  • šŸ”„ Industry drama, union moves, and AI takes so bad they caused psychic damage

If you enjoy level-headed takes, mild sarcasm, and me asking everyone to please calm down for five minutes - you’re in the right place.

Here’s everything you need to know this week in the world of gaming.

Want your game in front of 14,000+ passionate gamers and industry decision makers? Get in touch.

Worth a subscribe: the almanac.

Smart, no-BS notes on health, habits, and the long game for guys - the kind of stuff that quietly upgrades your life and makes you go ā€œhell yeah.ā€

almanac.make your inbox better. notes for men on health, habits, and the long game - things that make guys say 'hell yeah'.

TOP STORY

šŸš€ Starfield 2.0 Is ā€œLeakedā€ā€¦ So Everyone Calm Down

So I was midway through my daily Todd Howard affirmations when the internet decided Starfield 2.0 was real, imminent, and somehow already has a fake PS5 Metacritic score.
Relax, space cowboys.

Yes, Bethesda did quietly show future Starfield updates behind closed doors to creators, modders, and media.
No, this is not Starfield’s Cyberpunk 2.0 glow-up era.

Let’s talk about what’s actually happening.

Bethesda’s big space RPG launched with huge ambition, great ship building, and enough loading screens to make a PS2 blush.
It’s not bad, it’s just… aggressively mid. Think C-minus energy with A-plus potential.

After the underwhelming Shattered Space expansion, Bethesda went radio silent. Naturally, the internet filled the void with nonsense.

Spoiler: It’s not a full overhaul, it’s a big quality-of-life update + new DLC, likely landing alongside a PS5 release in 2026.

The Actual Improvements:

  • Smarter load screens
    They’re still there, just hidden better. Think God of War rock squeezes or Star Wars Outlaws cloud dives. Same load, less immersion murder.

  • Real space travel (kind of!)
    New ā€œcruise modeā€ lets you fly between planets within a star system without constant black screens.
    Your ship finally gets to leave the bathtub šŸ›.

  • Traversal tweaks + engine improvements
    Not sexy, but very necessary. Modders were shown this early so they can cook properly.

  • Another story DLC (not Shattered Space 2, thank Todd)
    Supposedly better. Not Phantom Liberty levels of redemption.

Let’s be crystal clear:

  • āŒ Not a No Man’s Sky redemption arc

  • āŒ Not Cyberpunk 2.0

  • āŒ Not ā€œthe writing is suddenly amazing nowā€

It’s still Starfield at its core, just smoother, faster, and less annoying.

  • Cyberpunk 2077: Redeemed itself with massive systemic changes + Phantom Liberty

  • No Man’s Sky: Full glow-up via years of free content

  • Starfield: ā€œWe fixed the flow and stopped punching immersion in the faceā€

Different goals. Different outcomes.

Final Verdict

This update could realistically bump the game from a C-minus to a solid B-minus, which is a win in Bethesda math. If you go in expecting a masterpiece, you’ll be miserable. If you go in expecting ā€œStarfield, but smoother and less irritatingā€, you might actually have fun.

And look, Bethesda didn’t abandon it, which in 2025 counts as character growth.

Now please, for the love of all things Creation Engine,
stop making fake Metacritic scores.

LATEST NEWS

QUICK LINKS

šŸ¢ Industry & Business

šŸŽ® Game Updates & Development

āš ļø Controversies & Censorship

šŸ”„ Studio Drama & Hot Takes

Thanks for reading - until next time!

Hugs and kisses,

Buh-bye! šŸ‘‹

Luke