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š®ļø The $900 Million Alpha That Wonāt Stop Printing Money
I dove into the Black Ops 7 campaign and emerged with emotional damage - hereās everything else that happened this week.
Good morning!
Between billion-dollar alphas, leaky playtests, and Netflix selling off studios like theyāre clearing out a garage, itās been busy out there.
In this edition, weāve got:
A space sim that refuses to release but happily accepts your mortgage payment
Big updates, bigger delays, and the biggest āwait, what?ā moments of the week
And one truly wild top story about a game thatās raised $900M without finishing
Hereās everything you need to know this week in the world of gaming. Keep reading - it's a good one.
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TOP STORY
𤯠The $900 Million Alpha That Wonāt Stop Printing Money
Star Citizen, the space sim that launched in 2012 and promptly decided it didnāt need things like āfinishingā or āreleasingā, has now raised over $900 million. Yes, nearly a billion dollars. For a game still in alpha. Still no release date. Still adding features like a kid piling LEGO bricks onto a tower that absolutely will collapse.
And honestly? Itās kind of amazing and kind of ridiculous at the same time.
The Dream (AKA Why People Keep Throwing Money at It)
The game is split into two halves:
Squadron 42 ā The cinematic single-player campaign starring Mark Hamill and half of Hollywood. Currently ācoming in 2026,ā which, according to the devs, might actually mean āplease stop asking.ā
The Persistent Universe (PU) ā The live sandbox where players mine, trade, fight, crash spectacularly, and try to pretend their $45 starter ship is just as cool as their buddyās space-yacht.
To its credit, the tech is incredible. Seamless planetary landings, no loading screens, real rotating day/night cycles, and the truly bonkers Persistent Entity Streaming, meaning you can drop a water bottle on a random rock shelf and come back six months later to find it still sitting there, judging you.
When the game works, it really works. When it doesnāt⦠well, you get to meet the respawn medbay again.
The Money (AKA The Part Everyone Fights About)
Star Citizen sells ships. Real-money ships.
Like⦠$700 ships.
Or $1,000 ships.
Or an entire $25,000 account on the grey market.
These ships arenāt cosmetic either, they come with actual gameplay advantages. Players say itās not pay-to-win, just pay-to-excel, which is a bit like arguing that your Ferrari doesnāt make you faster, just⦠āexcelsā better than my bicycle.
And yes, you can earn ships in-game. Until the next server wipe. Oops.
The Cult & The Chaos
Despite everything, Star Citizen raised more money this year than any previous year, over $117 million so far. Which I believe qualifies as āinsanely profitable vapor.ā
Even the devs now hedge about Squadron 42 dropping in 2026. One said, āI donāt know if weāll make it.ā Which, after 14 years, does not inspire confidence.
But hereās the thing:
Calling it a scam doesnāt land because the product exists. Itās just eternally unfinished. Youāre not buying a game; youāre funding a science experiment that sometimes lets you shoot lasers at rocks.
So⦠Will It Ever Release?
Short answer: Probably not in the traditional sense.
Long answer: Why would they? If you were making a billion dollars selling spaceships, would you ever stop?
But hey, at least it means we get a fresh āStar Citizen has now raised ___ millionā headline every year. And a fresh excuse to make fun of it.
LATEST NEWS
QUICK LINKS
š° Industry & Business
⢠The Game Awards 2025 Teaser Is Allegedly For A New Diablo 4 Expansion, But There's More
⢠Steam could be headed to phones, tablets, and other Arm hardware
⢠Netflix is getting rid of another of its game studios by selling it back to its founders
⢠Dispatch maker AdHoc says the episodic business model is "an insane thing to do"
⢠EXCLUSIVE: Netflixās āAssassinās Creedā Set To Explore Ancient Rome
š® Game Updates & Development
⢠The dev behind 2025's ball-blasting, city-building roguelike just announced three free expansions after selling 1 million copies
⢠Battlefield 6 revives Labs playtest program and teases tests for new map layouts and smaller team compositions
⢠Haloās co-creator says Bungie redesigned Master Chief nine times before landing the iconic look
⢠Clair Obscur: Expedition 33ās Jennifer English says it was āhardā playing two characters
⢠Red Dead Redemptionās free Xbox Series X upgrade is broken , Rockstar says itās working with Microsoft on a fix
⢠The Wayward Realms dev steps away from Unreal Engine and immediately sees performance boost
⢠Where Winds Meet players are using the āSolid Snake Methodā to trick AI chatbot NPCs into skipping sidequests
⢠Clair Obscur: Expedition 33ās success wonāt change much for Sandfall Interactive
⢠Metroid Prime 4: Beyondās credits feature 21 different studios
⢠Cyberpunk 2077 hints at a new update for the gameās fifth anniversary
⢠āOf courseā there will be more Hitman after 007: First Light, IO Interactive assures
⢠New DualSense controller reportedly brings a major battery-life boost
⢠Chrono Triggerās original supervisor Yuji Horii dodges questions about new developments
⢠New trademark hints that Control 2 could appear at The Game Awards
⢠Metal Gearās producer says heās undecided on future remakes , MGS4 would be āa real challengeā
⢠Splinter Cell Remake regains the director who left for Battlefield 6 three years ago
ā ļø Controversies & Censorship
š„ Studio Drama & Hot Takes
Thanks for reading - until next time!
Hugs and kisses,
Buh-bye! š
Luke

